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Contract Name:
Bank
Compiler Version
v0.8.12+commit.f00d7308
Contract Source Code (Solidity Standard Json-Input format)
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v4.5.0) (access/AccessControl.sol) pragma solidity ^0.8.0; import "./IAccessControl.sol"; import "../utils/Context.sol"; import "../utils/Strings.sol"; import "../utils/introspection/ERC165.sol"; /** * @dev Contract module that allows children to implement role-based access * control mechanisms. This is a lightweight version that doesn't allow enumerating role * members except through off-chain means by accessing the contract event logs. Some * applications may benefit from on-chain enumerability, for those cases see * {AccessControlEnumerable}. * * Roles are referred to by their `bytes32` identifier. These should be exposed * in the external API and be unique. The best way to achieve this is by * using `public constant` hash digests: * * ``` * bytes32 public constant MY_ROLE = keccak256("MY_ROLE"); * ``` * * Roles can be used to represent a set of permissions. To restrict access to a * function call, use {hasRole}: * * ``` * function foo() public { * require(hasRole(MY_ROLE, msg.sender)); * ... * } * ``` * * Roles can be granted and revoked dynamically via the {grantRole} and * {revokeRole} functions. Each role has an associated admin role, and only * accounts that have a role's admin role can call {grantRole} and {revokeRole}. * * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means * that only accounts with this role will be able to grant or revoke other * roles. More complex role relationships can be created by using * {_setRoleAdmin}. * * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to * grant and revoke this role. Extra precautions should be taken to secure * accounts that have been granted it. */ abstract contract AccessControl is Context, IAccessControl, ERC165 { struct RoleData { mapping(address => bool) members; bytes32 adminRole; } mapping(bytes32 => RoleData) private _roles; bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00; /** * @dev Modifier that checks that an account has a specific role. Reverts * with a standardized message including the required role. * * The format of the revert reason is given by the following regular expression: * * /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/ * * _Available since v4.1._ */ modifier onlyRole(bytes32 role) { _checkRole(role, _msgSender()); _; } /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) { return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId); } /** * @dev Returns `true` if `account` has been granted `role`. */ function hasRole(bytes32 role, address account) public view virtual override returns (bool) { return _roles[role].members[account]; } /** * @dev Revert with a standard message if `account` is missing `role`. * * The format of the revert reason is given by the following regular expression: * * /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/ */ function _checkRole(bytes32 role, address account) internal view virtual { if (!hasRole(role, account)) { revert( string( abi.encodePacked( "AccessControl: account ", Strings.toHexString(uint160(account), 20), " is missing role ", Strings.toHexString(uint256(role), 32) ) ) ); } } /** * @dev Returns the admin role that controls `role`. See {grantRole} and * {revokeRole}. * * To change a role's admin, use {_setRoleAdmin}. */ function getRoleAdmin(bytes32 role) public view virtual override returns (bytes32) { return _roles[role].adminRole; } /** * @dev Grants `role` to `account`. * * If `account` had not been already granted `role`, emits a {RoleGranted} * event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function grantRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) { _grantRole(role, account); } /** * @dev Revokes `role` from `account`. * * If `account` had been granted `role`, emits a {RoleRevoked} event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function revokeRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) { _revokeRole(role, account); } /** * @dev Revokes `role` from the calling account. * * Roles are often managed via {grantRole} and {revokeRole}: this function's * purpose is to provide a mechanism for accounts to lose their privileges * if they are compromised (such as when a trusted device is misplaced). * * If the calling account had been revoked `role`, emits a {RoleRevoked} * event. * * Requirements: * * - the caller must be `account`. */ function renounceRole(bytes32 role, address account) public virtual override { require(account == _msgSender(), "AccessControl: can only renounce roles for self"); _revokeRole(role, account); } /** * @dev Grants `role` to `account`. * * If `account` had not been already granted `role`, emits a {RoleGranted} * event. Note that unlike {grantRole}, this function doesn't perform any * checks on the calling account. * * [WARNING] * ==== * This function should only be called from the constructor when setting * up the initial roles for the system. * * Using this function in any other way is effectively circumventing the admin * system imposed by {AccessControl}. * ==== * * NOTE: This function is deprecated in favor of {_grantRole}. */ function _setupRole(bytes32 role, address account) internal virtual { _grantRole(role, account); } /** * @dev Sets `adminRole` as ``role``'s admin role. * * Emits a {RoleAdminChanged} event. */ function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual { bytes32 previousAdminRole = getRoleAdmin(role); _roles[role].adminRole = adminRole; emit RoleAdminChanged(role, previousAdminRole, adminRole); } /** * @dev Grants `role` to `account`. * * Internal function without access restriction. */ function _grantRole(bytes32 role, address account) internal virtual { if (!hasRole(role, account)) { _roles[role].members[account] = true; emit RoleGranted(role, account, _msgSender()); } } /** * @dev Revokes `role` from `account`. * * Internal function without access restriction. */ function _revokeRole(bytes32 role, address account) internal virtual { if (hasRole(role, account)) { _roles[role].members[account] = false; emit RoleRevoked(role, account, _msgSender()); } } }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (access/IAccessControl.sol) pragma solidity ^0.8.0; /** * @dev External interface of AccessControl declared to support ERC165 detection. */ interface IAccessControl { /** * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole` * * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite * {RoleAdminChanged} not being emitted signaling this. * * _Available since v3.1._ */ event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole); /** * @dev Emitted when `account` is granted `role`. * * `sender` is the account that originated the contract call, an admin role * bearer except when using {AccessControl-_setupRole}. */ event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender); /** * @dev Emitted when `account` is revoked `role`. * * `sender` is the account that originated the contract call: * - if using `revokeRole`, it is the admin role bearer * - if using `renounceRole`, it is the role bearer (i.e. `account`) */ event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender); /** * @dev Returns `true` if `account` has been granted `role`. */ function hasRole(bytes32 role, address account) external view returns (bool); /** * @dev Returns the admin role that controls `role`. See {grantRole} and * {revokeRole}. * * To change a role's admin, use {AccessControl-_setRoleAdmin}. */ function getRoleAdmin(bytes32 role) external view returns (bytes32); /** * @dev Grants `role` to `account`. * * If `account` had not been already granted `role`, emits a {RoleGranted} * event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function grantRole(bytes32 role, address account) external; /** * @dev Revokes `role` from `account`. * * If `account` had been granted `role`, emits a {RoleRevoked} event. * * Requirements: * * - the caller must have ``role``'s admin role. */ function revokeRole(bytes32 role, address account) external; /** * @dev Revokes `role` from the calling account. * * Roles are often managed via {grantRole} and {revokeRole}: this function's * purpose is to provide a mechanism for accounts to lose their privileges * if they are compromised (such as when a trusted device is misplaced). * * If the calling account had been granted `role`, emits a {RoleRevoked} * event. * * Requirements: * * - the caller must be `account`. */ function renounceRole(bytes32 role, address account) external; }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v4.5.0) (token/ERC20/IERC20.sol) pragma solidity ^0.8.0; /** * @dev Interface of the ERC20 standard as defined in the EIP. */ interface IERC20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `to`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address to, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `from` to `to` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom( address from, address to, uint256 amount ) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (token/ERC20/extensions/IERC20Metadata.sol) pragma solidity ^0.8.0; import "../IERC20.sol"; /** * @dev Interface for the optional metadata functions from the ERC20 standard. * * _Available since v4.1._ */ interface IERC20Metadata is IERC20 { /** * @dev Returns the name of the token. */ function name() external view returns (string memory); /** * @dev Returns the symbol of the token. */ function symbol() external view returns (string memory); /** * @dev Returns the decimals places of the token. */ function decimals() external view returns (uint8); }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (token/ERC20/utils/SafeERC20.sol) pragma solidity ^0.8.0; import "../IERC20.sol"; import "../../../utils/Address.sol"; /** * @title SafeERC20 * @dev Wrappers around ERC20 operations that throw on failure (when the token * contract returns false). Tokens that return no value (and instead revert or * throw on failure) are also supported, non-reverting calls are assumed to be * successful. * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract, * which allows you to call the safe operations as `token.safeTransfer(...)`, etc. */ library SafeERC20 { using Address for address; function safeTransfer( IERC20 token, address to, uint256 value ) internal { _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value)); } function safeTransferFrom( IERC20 token, address from, address to, uint256 value ) internal { _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value)); } /** * @dev Deprecated. This function has issues similar to the ones found in * {IERC20-approve}, and its usage is discouraged. * * Whenever possible, use {safeIncreaseAllowance} and * {safeDecreaseAllowance} instead. */ function safeApprove( IERC20 token, address spender, uint256 value ) internal { // safeApprove should only be called when setting an initial allowance, // or when resetting it to zero. To increase and decrease it, use // 'safeIncreaseAllowance' and 'safeDecreaseAllowance' require( (value == 0) || (token.allowance(address(this), spender) == 0), "SafeERC20: approve from non-zero to non-zero allowance" ); _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value)); } function safeIncreaseAllowance( IERC20 token, address spender, uint256 value ) internal { uint256 newAllowance = token.allowance(address(this), spender) + value; _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance)); } function safeDecreaseAllowance( IERC20 token, address spender, uint256 value ) internal { unchecked { uint256 oldAllowance = token.allowance(address(this), spender); require(oldAllowance >= value, "SafeERC20: decreased allowance below zero"); uint256 newAllowance = oldAllowance - value; _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance)); } } /** * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement * on the return value: the return value is optional (but if data is returned, it must not be false). * @param token The token targeted by the call. * @param data The call data (encoded using abi.encode or one of its variants). */ function _callOptionalReturn(IERC20 token, bytes memory data) private { // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since // we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that // the target address contains contract code and also asserts for success in the low-level call. bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed"); if (returndata.length > 0) { // Return data is optional require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed"); } } }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts (last updated v4.5.0) (utils/Address.sol) pragma solidity ^0.8.1; /** * @dev Collection of functions related to the address type */ library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== * * [IMPORTANT] * ==== * You shouldn't rely on `isContract` to protect against flash loan attacks! * * Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets * like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract * constructor. * ==== */ function isContract(address account) internal view returns (bool) { // This method relies on extcodesize/address.code.length, which returns 0 // for contracts in construction, since the code is only stored at the end // of the constructor execution. return account.code.length > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); (bool success, ) = recipient.call{value: amount}(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain `call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall( address target, bytes memory data, string memory errorMessage ) internal returns (bytes memory) { return functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue( address target, bytes memory data, uint256 value ) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue( address target, bytes memory data, uint256 value, string memory errorMessage ) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); require(isContract(target), "Address: call to non-contract"); (bool success, bytes memory returndata) = target.call{value: value}(data); return verifyCallResult(success, returndata, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but performing a static call. * * _Available since v3.3._ */ function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) { return functionStaticCall(target, data, "Address: low-level static call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`], * but performing a static call. * * _Available since v3.3._ */ function functionStaticCall( address target, bytes memory data, string memory errorMessage ) internal view returns (bytes memory) { require(isContract(target), "Address: static call to non-contract"); (bool success, bytes memory returndata) = target.staticcall(data); return verifyCallResult(success, returndata, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but performing a delegate call. * * _Available since v3.4._ */ function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) { return functionDelegateCall(target, data, "Address: low-level delegate call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`], * but performing a delegate call. * * _Available since v3.4._ */ function functionDelegateCall( address target, bytes memory data, string memory errorMessage ) internal returns (bytes memory) { require(isContract(target), "Address: delegate call to non-contract"); (bool success, bytes memory returndata) = target.delegatecall(data); return verifyCallResult(success, returndata, errorMessage); } /** * @dev Tool to verifies that a low level call was successful, and revert if it wasn't, either by bubbling the * revert reason using the provided one. * * _Available since v4.3._ */ function verifyCallResult( bool success, bytes memory returndata, string memory errorMessage ) internal pure returns (bytes memory) { if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (utils/Context.sol) pragma solidity ^0.8.0; /** * @dev Provides information about the current execution context, including the * sender of the transaction and its data. While these are generally available * via msg.sender and msg.data, they should not be accessed in such a direct * manner, since when dealing with meta-transactions the account sending and * paying for execution may not be the actual sender (as far as an application * is concerned). * * This contract is only required for intermediate, library-like contracts. */ abstract contract Context { function _msgSender() internal view virtual returns (address) { return msg.sender; } function _msgData() internal view virtual returns (bytes calldata) { return msg.data; } }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (utils/Strings.sol) pragma solidity ^0.8.0; /** * @dev String operations. */ library Strings { bytes16 private constant _HEX_SYMBOLS = "0123456789abcdef"; /** * @dev Converts a `uint256` to its ASCII `string` decimal representation. */ function toString(uint256 value) internal pure returns (string memory) { // Inspired by OraclizeAPI's implementation - MIT licence // https://github.com/oraclize/ethereum-api/blob/b42146b063c7d6ee1358846c198246239e9360e8/oraclizeAPI_0.4.25.sol if (value == 0) { return "0"; } uint256 temp = value; uint256 digits; while (temp != 0) { digits++; temp /= 10; } bytes memory buffer = new bytes(digits); while (value != 0) { digits -= 1; buffer[digits] = bytes1(uint8(48 + uint256(value % 10))); value /= 10; } return string(buffer); } /** * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation. */ function toHexString(uint256 value) internal pure returns (string memory) { if (value == 0) { return "0x00"; } uint256 temp = value; uint256 length = 0; while (temp != 0) { length++; temp >>= 8; } return toHexString(value, length); } /** * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length. */ function toHexString(uint256 value, uint256 length) internal pure returns (string memory) { bytes memory buffer = new bytes(2 * length + 2); buffer[0] = "0"; buffer[1] = "x"; for (uint256 i = 2 * length + 1; i > 1; --i) { buffer[i] = _HEX_SYMBOLS[value & 0xf]; value >>= 4; } require(value == 0, "Strings: hex length insufficient"); return string(buffer); } }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol) pragma solidity ^0.8.0; import "./IERC165.sol"; /** * @dev Implementation of the {IERC165} interface. * * Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check * for the additional interface id that will be supported. For example: * * ```solidity * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) { * return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId); * } * ``` * * Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation. */ abstract contract ERC165 is IERC165 { /** * @dev See {IERC165-supportsInterface}. */ function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) { return interfaceId == type(IERC165).interfaceId; } }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol) pragma solidity ^0.8.0; /** * @dev Interface of the ERC165 standard, as defined in the * https://eips.ethereum.org/EIPS/eip-165[EIP]. * * Implementers can declare support of contract interfaces, which can then be * queried by others ({ERC165Checker}). * * For an implementation, see {ERC165}. */ interface IERC165 { /** * @dev Returns true if this contract implements the interface defined by * `interfaceId`. See the corresponding * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section] * to learn more about how these ids are created. * * This function call must use less than 30 000 gas. */ function supportsInterface(bytes4 interfaceId) external view returns (bool); }
// SPDX-License-Identifier: MIT pragma solidity ^0.8.10; import "@openzeppelin/contracts/access/AccessControl.sol"; import "@openzeppelin/contracts/token/ERC20/extensions/IERC20Metadata.sol"; import "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol"; import "@openzeppelin/contracts/utils/Address.sol"; import {IReferral} from "./IReferral.sol"; // import "hardhat/console.sol"; /// @title BetSwirl's Bank /// @author Romuald Hog /// @notice The Bank contract holds the casino's funds, /// whitelist the games betting tokens, /// define the max bet amount based on a risk, /// payout the bet profit to user and collect the loss bet amount from the game's contract, /// split and allocate the house edge taken from each bet (won or loss), /// manage the tokens balance overflow to dynamically send overflowed tokens to the treasury and team. /// The admin role is transfered to a Timelock that execute administrative tasks, /// only the Games could payout the bet profit from the bank, and send the loss bet amount to the bank. /// @dev All rates are in basis point. contract Bank is AccessControl { using SafeERC20 for IERC20; /// @notice Token's house edge allocations struct. /// The games house edge is split into several allocations, that are different if the bet is won (payout) or loss (cash-in). /// The allocated amounts stays in the bank until authorized parties withdraw. They are subtracted from the balance. /// @param dividend Rate to be allocated as staking rewards, on bet payout. /// @param referral Rate to be allocated to the referrers, on bet payout. /// @param treasury Rate to be allocated to the treasury, on bet payout. /// @param team Rate to be allocated to the team, on bet payout. /// @param cashInDividend Rate to be allocated as staking rewards, on bet cash in. /// @param cashInReferral Rate to be allocated to the referrers, on bet cash in. /// @param cashInTreasury Rate to be allocated to the treasury, on bet cash in. /// @param cashInTeam Rate to be allocated to the team, on bet cash in. /// @param dividendAmount The number of tokens to be sent as staking rewards. /// @param treasuryAmount The number of tokens to be sent to the treasury. /// @param teamAmount The number of tokens to be sent to the team. struct HouseEdgeSplit { uint16 dividend; uint16 referral; uint16 treasury; uint16 team; uint16 cashInDividend; uint16 cashInReferral; uint16 cashInTreasury; uint16 cashInTeam; uint256 dividendAmount; uint256 treasuryAmount; uint256 teamAmount; } /// @notice Token's balance overflow struct. /// When the bank overflow threshold amount is reached on a token balance, /// the bank sends a percentage to the treasury and team, and the new token's balance reference is set. /// @param thresholdRate Threshold rate for the token's balance reference. /// @param toTreasury Rate to be allocated to the treasury. /// @param toTeam Rate to be allocated to the team. struct BalanceOverflow { uint16 thresholdRate; uint16 toTreasury; uint16 toTeam; } /// @notice Token struct. /// List of tokens to bet on games. /// @param allowed Whether the token is allowed for bets. /// @param houseEdgeSplit House edge allocations. /// @param balanceReference Balance reference used to manage the bank overflow. /// @param balanceOverflow Balance overflow management configuration. struct Token { bool allowed; HouseEdgeSplit houseEdgeSplit; uint256 balanceReference; BalanceOverflow balanceOverflow; } /// @notice Token's metadata struct. It contains additional information from the ERC20 token. /// @dev Only used on the `getTokens` getter for the front-end. /// @param decimals Number of token's decimals. /// @param tokenAddress Contract address of the token. /// @param name Name of the token. /// @param symbol Symbol of the token. /// @param token Token data. struct TokenMetadata { uint8 decimals; address tokenAddress; string name; string symbol; Token token; } /// @notice Defines the maximum bank payout, used to calculate the max bet amount. uint16 public balanceRisk = 200; /// @notice Number of tokens added. uint16 private _tokensCount; /// @notice Treasury multi-sig wallet. address payable public immutable treasury; /// @notice Team wallet. address payable public teamWallet; /// @notice Referral program contract. IReferral public referralProgram; /// @notice Role associated to Games smart contracts. bytes32 public constant GAME_ROLE = keccak256("GAME_ROLE"); /// @notice Role associated to SwirlMaster smart contract. bytes32 public constant SWIRLMASTER_ROLE = keccak256("SWIRLMASTER_ROLE"); /// @notice Maps tokens addresses to token configuration. mapping(address => Token) private _tokens; /// @notice Maps tokens indexes to token address. mapping(uint16 => address) private _tokensList; /// @notice Emitted after the team wallet is set. /// @param teamWallet The team wallet address. event SetTeamWallet(address teamWallet); /// @notice Emitted after the referral program is set. /// @param referralProgram The referral program address. event SetReferralProgram(address referralProgram); /// @notice Emitted after the balance risk is set. /// @param balanceRisk Rate defining the balance risk. event SetBalanceRisk(uint16 balanceRisk); /// @notice Emitted after a token is added. /// @param token Address of the token. event AddToken(address token); /// @notice Emitted after a token is allowed. /// @param token Address of the token. /// @param allowed Whether the token is allowed for betting. event SetAllowedToken(address indexed token, bool allowed); /// @notice Emitted after a token deposit. /// @param token Address of the token. /// @param amount The number of token deposited. event Deposit(address indexed token, uint256 amount); /// @notice Emitted after a token withdrawal. /// @param token Address of the token. /// @param amount The number of token withdrawn. event Withdraw(address indexed token, uint256 amount); /// @notice Emitted after the token's house edge allocations for bet payout is set. /// @param token Address of the token. /// @param dividend Rate to be allocated as staking rewards, on bet payout. /// @param referral Rate to be allocated to the referrers, on bet payout. /// @param treasury Rate to be allocated to the treasury, on bet payout. /// @param team Rate to be allocated to the team, on bet payout. event SetTokenHouseEdgeSplit( address indexed token, uint16 dividend, uint16 referral, uint16 treasury, uint16 team ); /// @notice Emitted after the token's house edge allocations for bet amount cash-in is set. /// @param token Address of the token. /// @param cashInDividend Rate to be allocated as staking rewards, on bet cash in. /// @param cashInReferral Rate to be allocated to the referrers, on bet cash in. /// @param cashInTreasury Rate to be allocated to the treasury, on bet cash in. /// @param cashInTeam Rate to be allocated to the team, on bet cash in. event SetCashInTokenHouseEdgeSplit( address indexed token, uint16 cashInDividend, uint16 cashInReferral, uint16 cashInTreasury, uint16 cashInTeam ); /// @notice Emitted after the token's treasury and team allocations are distributed. /// @param token Address of the token. /// @param treasuryAmount The number of tokens sent to the treasury. /// @param teamAmount The number of tokens sent to the team. event HouseEdgeDistribution( address indexed token, uint256 treasuryAmount, uint256 teamAmount ); /// @notice Emitted after the token's dividend allocation is distributed. /// @param token Address of the token. /// @param amount The number of tokens sent to the SwirlMaster. event HarvestDividend(address indexed token, uint256 amount); /// @notice Emitted after the token's balance overflow management configuration is set. /// @param token Address of the token. /// @param thresholdRate Threshold rate for the token's balance reference. /// @param toTreasury Rate to be allocated to the treasury. /// @param toTeam Rate to be allocated to the team. event SetBalanceOverflow( address indexed token, uint16 thresholdRate, uint16 toTreasury, uint16 toTeam ); /// @notice Emitted after the token's bank overflow amount is distributed to the treasury and team. /// @param token Address of the token. /// @param amountToTreasury The number of tokens sent to the treasury. /// @param amountToTeam The number of tokens sent to the team. event BankOverflowTransfer( address indexed token, uint256 amountToTreasury, uint256 amountToTeam ); /// @notice Emitted after the token's balance reference is set. /// This happends on deposit, withdraw and when the bank overflow threashold is reached. /// @param token Address of the token. /// @param balanceReference New balance reference used to determine the bank overflow. event SetBalanceReference(address indexed token, uint256 balanceReference); /// @notice Emitted after the token's house edge is allocated. /// @param token Address of the token. /// @param dividend The number of tokens allocated as staking rewards. /// @param referral The number of tokens allocated to the referrers. /// @param treasury The number of tokens allocated to the treasury. /// @param team The number of tokens allocated to the team. event AllocateHouseEdgeAmount( address indexed token, uint256 dividend, uint256 referral, uint256 treasury, uint256 team ); /// @notice Emitted after the bet profit amount is sent to the user. /// @param token Address of the token. /// @param newBalance New token balance. /// @param profit Bet profit amount sent. event Payout(address indexed token, uint256 newBalance, uint256 profit); /// @notice Emitted after the bet amount is collected from the game smart contract. /// @param token Address of the token. /// @param newBalance New token balance. /// @param amount Bet amount collected. event CashIn(address indexed token, uint256 newBalance, uint256 amount); /// @notice Reverting error when trying to add an existing token. /// @param token Address of the token. error TokenExists(address token); /// @notice Reverting error when setting the house edge allocations, but the sum isn't 100%. /// @param splitSum Sum of the house edge allocations rates. error WrongHouseEdgeSplit(uint16 splitSum); /// @notice Reverting error when setting wrong balance overflow management configuration. error WrongBalanceOverflow(); /// @notice Initialize the contract's admin role to the deployer, and state variables. /// @param treasuryAddress Treasury multi-sig wallet. /// @param teamWalletAddress Team wallet. constructor( address payable treasuryAddress, address payable teamWalletAddress, IReferral referralProgramAddress ) { // The ownership should then be transfered to the Timelock. _setupRole(DEFAULT_ADMIN_ROLE, msg.sender); treasury = treasuryAddress; setTeamWallet(teamWalletAddress); setReferralProgram(referralProgramAddress); } /// @notice Transfers a specific amount of token to an address. /// Uses native transfer or ERC20 transfer depending on the token. /// @dev The 0x address is considered the gas token. /// @param user Address of destination. /// @param token Address of the token. /// @param amount Number of tokens. function _safeTransfer( address payable user, address token, uint256 amount ) private { if (_isGasToken(token)) { Address.sendValue(user, amount); } else { IERC20(token).safeTransfer(user, amount); } } /// @notice Splits the house edge fees and allocates them as dividends, for referrers, to the treasury and team. /// If the user has no referrer, the referral allocation is allocated evenly among the other allocations. /// @param user Address of the gamer. /// @param token Address of the token. /// @param fees Bet amount or bet profit fees. /// @param tokenHouseEdge To update the house edge allocations amounts. /// @param dividend Rate to be allocated as staking rewards. /// @param referral Rate to be allocated to the referrers. /// @param _treasury Rate to be allocated to the treasury. /// @param team Rate to be allocated to the team. function _allocateHouseEdge( address user, address token, uint256 fees, HouseEdgeSplit storage tokenHouseEdge, uint16 dividend, uint16 referral, uint16 _treasury, uint16 team ) private { uint256 referralAllocation = (fees * referral) / 10000; uint256 referralAmount; if (referralAllocation != 0 && address(referralProgram) != address(0)) { referralAmount = referralProgram.payReferral( user, token, referralAllocation ); referralAllocation -= referralAmount; } uint256 referralAllocationRestPerSplit = (referralAllocation - (referralAllocation % 3)) / 3; uint256 dividendAmount = ((fees * dividend) / 10000) + referralAllocationRestPerSplit; uint256 treasuryAmount = ((fees * _treasury) / 10000) + referralAllocationRestPerSplit; uint256 teamAmount = ((fees * team) / 10000) + referralAllocationRestPerSplit; tokenHouseEdge.dividendAmount += dividendAmount; tokenHouseEdge.treasuryAmount += treasuryAmount; tokenHouseEdge.teamAmount += teamAmount; emit AllocateHouseEdgeAmount( token, dividendAmount, referralAmount, treasuryAmount, teamAmount ); if (referralAmount != 0) { _safeTransfer( payable(address(referralProgram)), token, referralAmount ); } } /// @notice Sets the new token's balance reference. /// @param token Address of the token. /// @param newReference Balance amount corresponding to the new reference. function _setBalanceReference(address token, uint256 newReference) private { _tokens[token].balanceReference = newReference; emit SetBalanceReference(token, newReference); } /// @notice Check if the token has the 0x address. /// @param token Address of the token. /// @return Whether the token's address is the 0x address. function _isGasToken(address token) private pure returns (bool) { return token == address(0); } /// @notice Deposit funds in the bank to allow gamers to win more. /// It is also setting the new balance reference, used to manage the bank overflow. /// ERC20 token allowance should be given prior to deposit. /// @param token Address of the token. /// @param amount Number of tokens. function deposit(address token, uint256 amount) external payable onlyRole(DEFAULT_ADMIN_ROLE) { uint256 balance = getBalance(token); if (_isGasToken(token)) { _setBalanceReference(token, balance); amount = msg.value; } else { _setBalanceReference(token, balance + amount); IERC20(token).safeTransferFrom(msg.sender, address(this), amount); } emit Deposit(token, amount); } /// @notice Withdraw funds from the bank to migrate. /// It is also setting the new balance reference, used to manage the bank overflow. /// @param token Address of the token. /// @param amount Number of tokens. function withdraw(address token, uint256 amount) external onlyRole(DEFAULT_ADMIN_ROLE) { _setBalanceReference(token, getBalance(token) - amount); _safeTransfer(payable(msg.sender), token, amount); emit Withdraw(token, amount); } /// @notice Sets the new balance risk. /// @param _balanceRisk Risk rate. function setBalanceRisk(uint16 _balanceRisk) external onlyRole(DEFAULT_ADMIN_ROLE) { balanceRisk = _balanceRisk; emit SetBalanceRisk(_balanceRisk); } /// @notice Adds a new token that'll be enabled for the games' betting. /// Token shouldn't exist yet. /// @param token Address of the token. function addToken(address token) external onlyRole(DEFAULT_ADMIN_ROLE) { if (_tokensCount > 0) { for (uint16 i; i < _tokensCount; i++) { if (_tokensList[i] == token) { revert TokenExists(token); } } } _tokensList[_tokensCount] = token; _tokensCount += 1; emit AddToken(token); } /// @notice Changes the token's bet permission on an already added token. /// @param token Address of the token. /// @param allowed Whether the token is enabled for bets. function setAllowedToken(address token, bool allowed) external onlyRole(DEFAULT_ADMIN_ROLE) { _tokens[token].allowed = allowed; emit SetAllowedToken(token, allowed); } /// @notice Sets the token's house edge allocations for bet payout. /// @param token Address of the token. /// @param dividend Rate to be allocated as staking rewards, on bet payout. /// @param referral Rate to be allocated to the referrers, on bet payout. /// @param _treasury Rate to be allocated to the treasury, on bet payout. /// @param team Rate to be allocated to the team, on bet payout. /// @dev `dividend`, `referral`, `_treasury` and `team` rates sum must equals 10000. function setHouseEdgeSplit( address token, uint16 dividend, uint16 referral, uint16 _treasury, uint16 team ) external onlyRole(DEFAULT_ADMIN_ROLE) { uint16 splitSum = dividend + team + _treasury + referral; if (splitSum != 10000) { revert WrongHouseEdgeSplit(splitSum); } HouseEdgeSplit storage tokenHouseEdge = _tokens[token].houseEdgeSplit; tokenHouseEdge.dividend = dividend; tokenHouseEdge.referral = referral; tokenHouseEdge.treasury = _treasury; tokenHouseEdge.team = team; emit SetTokenHouseEdgeSplit(token, dividend, referral, _treasury, team); } /// @notice Sets the token's house edge allocations for bet amount cash-in. /// @param token Address of the token. /// @param cashInDividend Rate to be allocated as staking rewards, on bet cash in. /// @param cashInReferral Rate to be allocated to the referrers, on bet cash in. /// @param cashInTreasury Rate to be allocated to the treasury, on bet cash in. /// @param cashInTeam Rate to be allocated to the team, on bet cash in. /// @dev `cashInDividend`, `cashInReferral`, `cashInTreasury` and `cashInTeam` rates sum must equals 10000. function setCashInHouseEdgeSplit( address token, uint16 cashInDividend, uint16 cashInReferral, uint16 cashInTreasury, uint16 cashInTeam ) external onlyRole(DEFAULT_ADMIN_ROLE) { uint16 splitSum = cashInDividend + cashInTeam + cashInTreasury + cashInReferral; if (splitSum != 10000) { revert WrongHouseEdgeSplit(splitSum); } HouseEdgeSplit storage tokenHouseEdge = _tokens[token].houseEdgeSplit; tokenHouseEdge.cashInDividend = cashInDividend; tokenHouseEdge.cashInReferral = cashInReferral; tokenHouseEdge.cashInTreasury = cashInTreasury; tokenHouseEdge.cashInTeam = cashInTeam; emit SetCashInTokenHouseEdgeSplit( token, cashInDividend, cashInReferral, cashInTreasury, cashInTeam ); } /// @notice Distributes the token's treasury and team allocations amounts. /// @param token Address of the token. function distributeTokenHouseEdgeSplit(address token) external onlyRole(DEFAULT_ADMIN_ROLE) { HouseEdgeSplit storage tokenHouseEdge = _tokens[token].houseEdgeSplit; uint256 treasuryAmount = tokenHouseEdge.treasuryAmount; uint256 teamAmount = tokenHouseEdge.teamAmount; tokenHouseEdge.treasuryAmount = 0; tokenHouseEdge.teamAmount = 0; _safeTransfer(treasury, token, treasuryAmount); _safeTransfer(teamWallet, token, teamAmount); emit HouseEdgeDistribution(token, treasuryAmount, teamAmount); } /// @notice Sets the token's balance overflow management configuration. /// The threshold shouldn't exceed 100% to be able to calculate the overflowed amount. /// The treasury and team rates sum shouldn't exceed 100% to allow the bank balance to grow organically. /// @param token Address of the token. /// @param thresholdRate Threshold rate for the token's balance reference. /// @param toTreasury Rate to be allocated to the treasury. /// @param toTeam Rate to be allocated to the team. function setBalanceOverflow( address token, uint16 thresholdRate, uint16 toTreasury, uint16 toTeam ) external onlyRole(DEFAULT_ADMIN_ROLE) { if (thresholdRate > 10000 || (toTreasury + toTeam) > 10000) { revert WrongBalanceOverflow(); } _tokens[token].balanceOverflow = BalanceOverflow( thresholdRate, toTreasury, toTeam ); emit SetBalanceOverflow(token, thresholdRate, toTreasury, toTeam); } /// @notice Harvests tokens dividends. /// @return The list of tokens addresses and amount harvested. function harvestDividends() external onlyRole(SWIRLMASTER_ROLE) returns (address[] memory, uint256[] memory) { address[] memory tokens = new address[](_tokensCount); uint256[] memory amounts = new uint256[](_tokensCount); for (uint16 i; i < _tokensCount; i++) { address tokenAddress = _tokensList[i]; Token storage token = _tokens[tokenAddress]; uint256 dividendAmount = token.houseEdgeSplit.dividendAmount; if (dividendAmount > 0) { token.houseEdgeSplit.dividendAmount = 0; _safeTransfer( payable(msg.sender), tokenAddress, dividendAmount ); emit HarvestDividend(tokenAddress, dividendAmount); tokens[i] = tokenAddress; amounts[i] = dividendAmount; } } return (tokens, amounts); } /// @notice Payouts a winning bet, and allocate the house edge fee. /// @param user Address of the gamer. /// @param token Address of the token. /// @param profit Number of tokens to be sent to the gamer. /// @param fees Bet amount and bet profit fees amount. function payout( address payable user, address token, uint256 profit, uint256 fees ) external payable onlyRole(GAME_ROLE) { HouseEdgeSplit storage tokenHouseEdge = _tokens[token].houseEdgeSplit; _allocateHouseEdge( user, token, fees, tokenHouseEdge, tokenHouseEdge.dividend, tokenHouseEdge.referral, tokenHouseEdge.treasury, tokenHouseEdge.team ); // Pay the user _safeTransfer(user, token, profit); emit Payout(token, getBalance(token), profit); } /// @notice Accounts a loss bet, allocate the house edge fee, and manage the balance overflow. /// @dev In case of an ERC20, the bet amount should be transfered prior to this tx. /// @dev In case of the gas token, the bet amount is sent along with this tx. /// @param user Address of the gamer. /// @param tokenAddress Address of the token. /// @param amount Loss bet amount. /// @param fees Bet amount fees amount. function cashIn( address user, address tokenAddress, uint256 amount, uint256 fees ) external payable onlyRole(GAME_ROLE) { Token storage token = _tokens[tokenAddress]; _allocateHouseEdge( user, tokenAddress, fees, token.houseEdgeSplit, token.houseEdgeSplit.cashInDividend, token.houseEdgeSplit.cashInReferral, token.houseEdgeSplit.cashInTreasury, token.houseEdgeSplit.cashInTeam ); uint256 tokenBalance = getBalance(tokenAddress); BalanceOverflow memory balanceOverflow = token.balanceOverflow; uint256 overflow = (token.balanceReference + ((tokenBalance * balanceOverflow.thresholdRate) / 10000)); if (tokenBalance > overflow) { uint256 diff = tokenBalance - token.balanceReference; uint256 overflowAmountToTreasury = ((diff * balanceOverflow.toTreasury) / 10000); uint256 overflowAmountToTeam = ((diff * balanceOverflow.toTeam) / 10000); _setBalanceReference( tokenAddress, tokenBalance - overflowAmountToTreasury - overflowAmountToTeam ); uint256 treasuryAmount = token.houseEdgeSplit.treasuryAmount; uint256 teamAmount = token.houseEdgeSplit.teamAmount; token.houseEdgeSplit.treasuryAmount = 0; token.houseEdgeSplit.teamAmount = 0; _safeTransfer( treasury, tokenAddress, treasuryAmount + overflowAmountToTreasury ); _safeTransfer( teamWallet, tokenAddress, teamAmount + overflowAmountToTeam ); emit BankOverflowTransfer( tokenAddress, treasuryAmount + overflowAmountToTreasury, teamAmount + overflowAmountToTeam ); } emit CashIn( tokenAddress, getBalance(tokenAddress), _isGasToken(tokenAddress) ? msg.value : amount ); } /// @dev For the front-end function getTokens() external view returns (TokenMetadata[] memory) { TokenMetadata[] memory tokens = new TokenMetadata[](_tokensCount); for (uint16 i; i < _tokensCount; i++) { address tokenAddress = _tokensList[i]; Token memory token = _tokens[tokenAddress]; if (_isGasToken(tokenAddress)) { tokens[i] = TokenMetadata({ decimals: 18, tokenAddress: tokenAddress, name: "ETH", symbol: "ETH", token: token }); } else { IERC20Metadata erc20Metadata = IERC20Metadata(tokenAddress); tokens[i] = TokenMetadata({ decimals: erc20Metadata.decimals(), tokenAddress: tokenAddress, name: erc20Metadata.name(), symbol: erc20Metadata.symbol(), token: token }); } } return tokens; } /// @notice Calculates the max bet amount based on the token balance, the balance risk, and the game multiplier. /// @param token Address of the token. /// @param multiplier The bet amount leverage determines the user's profit amount. 10000 = 100% = no profit. /// @return Maximum bet amount for the token. /// @dev The multiplier should be at least 10000. function getMaxBetAmount(address token, uint256 multiplier) external view returns (uint256) { return (getBalance(token) * balanceRisk) / multiplier; } /// @notice Gets the token's house edge allocation configuration. /// @param token Address of the token. /// @return Token's house edge allocations struct. function getTokenHouseEdgeSplit(address token) external view returns (HouseEdgeSplit memory) { return _tokens[token].houseEdgeSplit; } /// @notice Gets the token's allow status used on the games smart contracts. /// @param token Address of the token. /// @return Whether the token is enabled for bets. function isAllowedToken(address token) external view returns (bool) { return _tokens[token].allowed; } function tokensCount() external view returns (uint16) { return _tokensCount; } /// @notice Sets the new team wallet. /// @param _teamWallet The team wallet address. function setTeamWallet(address payable _teamWallet) public onlyRole(DEFAULT_ADMIN_ROLE) { teamWallet = _teamWallet; emit SetTeamWallet(teamWallet); } /// @notice Sets the new referral program. /// @param _referralProgram The referral program address. function setReferralProgram(IReferral _referralProgram) public onlyRole(DEFAULT_ADMIN_ROLE) { referralProgram = _referralProgram; emit SetReferralProgram(address(referralProgram)); } /// @notice Gets the token's balance. /// The token's house edge allocation amounts are subtracted from the balance. /// @param token Address of the token. /// @return Whether the token is enabled for bets. function getBalance(address token) public view returns (uint256) { uint256 balance; if (_isGasToken(token)) { balance = address(this).balance; } else { balance = IERC20(token).balanceOf(address(this)); } HouseEdgeSplit memory tokenHouseEdgeSplit = _tokens[token] .houseEdgeSplit; return balance - tokenHouseEdgeSplit.dividendAmount - tokenHouseEdgeSplit.treasuryAmount - tokenHouseEdgeSplit.teamAmount; } }
// SPDX-License-Identifier: MIT pragma solidity ^0.8.10; /// @notice Referral interface /// @author Romuald Hog. interface IReferral { /// @notice Adds an address as referrer. /// @param user The address of the user. /// @param referrer The address would set as referrer of user. function addReferrer(address user, address referrer) external; /// @notice Updates referrer's last active timestamp. /// @param user The address would like to update active time. function updateReferrerActivity(address user) external; /// @notice Calculates and allocate referrer(s) credits to uplines. /// @param user Address of the gamer to find referrer(s). /// @param token The token to allocate. /// @param amount The number of tokens allocated for referrer(s). function payReferral( address user, address token, uint256 amount ) external returns (uint256); /// @notice Utils function for check whether an address has the referrer. /// @param user The address of the user. /// @return Whether user has a referrer. function hasReferrer(address user) external view returns (bool); }
{ "evmVersion": "london", "libraries": {}, "metadata": { "bytecodeHash": "ipfs", "useLiteralContent": true }, "optimizer": { "enabled": true, "runs": 8000 }, "remappings": [], "outputSelection": { "*": { "*": [ "evm.bytecode", "evm.deployedBytecode", "devdoc", "userdoc", "metadata", "abi" ] } } }
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Bank.HouseEdgeSplit","name":"","type":"tuple"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"getTokens","outputs":[{"components":[{"internalType":"uint8","name":"decimals","type":"uint8"},{"internalType":"address","name":"tokenAddress","type":"address"},{"internalType":"string","name":"name","type":"string"},{"internalType":"string","name":"symbol","type":"string"},{"components":[{"internalType":"bool","name":"allowed","type":"bool"},{"components":[{"internalType":"uint16","name":"dividend","type":"uint16"},{"internalType":"uint16","name":"referral","type":"uint16"},{"internalType":"uint16","name":"treasury","type":"uint16"},{"internalType":"uint16","name":"team","type":"uint16"},{"internalType":"uint16","name":"cashInDividend","type":"uint16"},{"internalType":"uint16","name":"cashInReferral","type":"uint16"},{"internalType":"uint16","name":"cashInTreasury","type":"uint16"},{"internalType":"uint16","name":"cashInTeam","type":"uint16"},{"internalType":"uint256","name":"dividendAmount","type":"uint256"},{"internalType":"uint256","name":"treasuryAmount","type":"uint256"},{"internalType":"uint256","name":"teamAmount","type":"uint256"}],"internalType":"struct Bank.HouseEdgeSplit","name":"houseEdgeSplit","type":"tuple"},{"internalType":"uint256","name":"balanceReference","type":"uint256"},{"components":[{"internalType":"uint16","name":"thresholdRate","type":"uint16"},{"internalType":"uint16","name":"toTreasury","type":"uint16"},{"internalType":"uint16","name":"toTeam","type":"uint16"}],"internalType":"struct Bank.BalanceOverflow","name":"balanceOverflow","type":"tuple"}],"internalType":"struct Bank.Token","name":"token","type":"tuple"}],"internalType":"struct Bank.TokenMetadata[]","name":"","type":"tuple[]"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"grantRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"harvestDividends","outputs":[{"internalType":"address[]","name":"","type":"address[]"},{"internalType":"uint256[]","name":"","type":"uint256[]"}],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"hasRole","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"token","type":"address"}],"name":"isAllowedToken","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address 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IReferral","name":"_referralProgram","type":"address"}],"name":"setReferralProgram","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address payable","name":"_teamWallet","type":"address"}],"name":"setTeamWallet","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes4","name":"interfaceId","type":"bytes4"}],"name":"supportsInterface","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"teamWallet","outputs":[{"internalType":"address payable","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"tokensCount","outputs":[{"internalType":"uint16","name":"","type":"uint16"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"treasury","outputs":[{"internalType":"address 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Contract Creation Code
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Constructor Arguments (ABI-Encoded and is the last bytes of the Contract Creation Code above)
0000000000000000000000002c305888a456e7004663bc12a74395e637eabcbc0000000000000000000000008343f2dc53e55dbbe626b9d8b4fbbb4e37dc218b000000000000000000000000a368c0ab32dd9bc0500075c0c8397b6b0168e432
-----Decoded View---------------
Arg [0] : treasuryAddress (address): 0x2c305888a456e7004663bc12a74395e637eabcbc
Arg [1] : teamWalletAddress (address): 0x8343f2dc53e55dbbe626b9d8b4fbbb4e37dc218b
Arg [2] : referralProgramAddress (address): 0xa368c0ab32dd9bc0500075c0c8397b6b0168e432
-----Encoded View---------------
3 Constructor Arguments found :
Arg [0] : 0000000000000000000000002c305888a456e7004663bc12a74395e637eabcbc
Arg [1] : 0000000000000000000000008343f2dc53e55dbbe626b9d8b4fbbb4e37dc218b
Arg [2] : 000000000000000000000000a368c0ab32dd9bc0500075c0c8397b6b0168e432
Age | Block | Fee Address | BC Fee Address | Voting Power | Jailed | Incoming |
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